Another great resource for learning Blender 2.8

First Steps with Blender 2.8

I’m half-watching these and listening as I do other things, pausing to note differences from 2.79 that I know will trip me up.

From the official Blender YouTube channel

https://www.youtube.com/playlist?list=PLa1F2ddGya_-UvuAqHAksYnB0qL9yWDO6

And don’t forget the series by Ron Proctor:  Introduction to Blender 2.80

Blender Beyond Beta – 2.80rc1

Blender 2.80 Release Candidate 1 is out today.


It’s looking mighty fine and the UI has been redesigned to work the way users of most commercial software packages expect. 

Give it a try! 

Download it from www.blender.org.
Extract the downloaded file, then run Blender straight from the extracteed folder.

Godot Engine on a rainy day

A year ago I started looking into Unity and quickly put it aside because other things came up and the frustration in learning did not motivate me to get back to it.

Here I am a year later, playing with Godot Engine on a rainy day. It is open source under the MIT license.

I must say that Godot is very clean and is working great both on my Windows 10 laptop and on my Linux machine. I’ve never used GDScript before, but the built-in editor is super helpful.

I’m in the Hello World stage of learning, but the early tutorials are already making so much more sense than I’d expected given my troubles with learning Unity. To be fair, it doesn’t necessarily mean that Godot is better than Unity. But it does mean that I can recommend the online tutorials in the Godot Engine documentation.

I really need to get back to this project.

Last year’s upgrade and other things put this project on hold. I’m definitely going to resume working on it, especially since I’ve already put a lot into it.

A few production test stills made last summer before I had to put it on hold.

I’m using Blender 2.79 for this project. Newer projects will likely use 2.80. 

 
So far I’ve also used Gimp, Inkscape and Synfig on this project.